Friday, August 24, 2012

In response to a TMP question, I am putting up a size comparison photo of some swashbuckling/TYW figs.
As always please ignore the crappy photo and painting.


left to right
Warlord -Rengade - Ral Partha - Redoubt - Tercio Creativo - Brigade

Except for the Tercio Creativo these all had integral bases that were glued to the washer.

Sunday, August 19, 2012

More ZAMB


While it's on my mind here's some of Bryce's ad hoc artwork from this year's game that I mentioned in the last post.





Also, among the house rules I've been working on is a change in how the zombie attack works, rules for zombies affecting hunting pressure, allowing hunting of zombies instead of game to bring down the zed level, and possibly allowing the theft of victory points by allowing a player to skip the procreation phase and attempt to bond with an existing child. Player would need to roll 16 or higher on 3d6, +2 for watching the child, +1 for each other player attempting to lure the poor child away from its parent.

Saturday, August 11, 2012

Miscon and Zombies Ate My Baby


Another Miscon ended with us playing ZAMB. Ten weeks later I still need to sort out some of the house rules, but a few things were immediately apparent;
  • The rolls for crafters need to be changed to 3d6 instead of 1d6 for consistency
  • We have tried several different ways for crafters to "cure" food - there needs to be a consistant method that doesn't vary too much. For next time it will be allocate 18 food and roll 3d6 the roll determines how many rations convert to non perishable, the rest are destroyed/lost.
  • Bryce needs to do more drawings for the cards - they're great.
  • Change the events table to 1 large one to be rolled and individual events that occur on doubles.
  • Better zombie v tribe rules.
  • Poker chips for food tokens. The record keeping system is sketchy and lends itself to  communal play while chips would make players feel they own what's in front of them.

Friday, August 10, 2012

Returning to the ACW2

After a several month long hiatus from miniature gaming I'm getting back into the swing of things.
First up will be a new mini ACW2 campaign, an alternate history civil war in 1930s US. Inspired by a plethora of period figures, the popular AVBCW games, and Sinclair Lewis's It Can't Happen Here, and some other sources this is a tongue in cheek chance to use interwar equipment and all of the 1930s gangsters we've painted up..


 To get players back into this period here is a quick Newsreel cobbled together from real ones.