Wednesday, October 2, 2013

3d printed window

 I finally got a chance to use the Replicator II 3d printer the public library got. At some point soon this will be available to the general public, but for now you need to schedule a time.

Any way -the Replicator II at the library uses a hard PLA plastic. The good is that this is a hard plastic that should stand up well to gaming, downside is that hard plastics are harder to trim.
 
And as this super crappy picture shows, there can be a lot to trim. The fill is laid down in tiny ribbons of plastic at 45 degree angles. For some reason it left some over run in the window area - not on the file, but it still had to be removed.
 
After trimming I put a quick coat of grey craft paint on the window. As you can see there flat surfaces are not smooth and indeed show the 45 pattern of laying material down. Not a problem here but it didn't smooth out after I tried wiping it down with a dab of acetone.
 
Still it's good enough and I am going to get to work on the project and should be able to add some more baroque details.
 
File wise I did the project in Sketchup, scaled it down there, saved as a .dae file which then had to be converted to an .stl in meshlab and then made into a .x3g in makerware.

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